The Alternative to Big Bonuses

Dan Ariely

Do bankers deserve big bonuses? Economists will tell you that bonuses improve employee productivity by rewarding good work. But did the large performance-based payments given to Wall Street securities traders, for example, really steer them to better choices during the run-up to the recent financial crisis? What about financial advisors who base their fees on a percentage of the assets they manage? Does the incentive to grow AUM make them perform any better?

The answer to all these questions is “probably not,” argues Duke behavioral economics professor Dan Ariely, the author of a new book, The Upside of Irrationality,which expands upon themes he first laid out in his 2008 book, Predictably Irrational.

In fact, Ariely writes, studies suggest that instead of improving performance by increasing motivation, bonuses and other forms of performance-based pay – AUM-based fees included – can actually hurt performance by taking employees' minds off their work. In essence, Ariely argues that instead of focusing on the task at hand, workers faced with the prospect of a big performance-based payoff daydream about how they will spend it. They also fret over the possibility of losing it if they screw up, which, thanks to the distraction of the looming pay day, they sometimes actually do.

The big bonuses paid out to securities traders in the lead-up to the financial crisis, in other words, may have made their financial decision-making worse unnecessarily distracting them from day-to-day trading decisions. Similarly, Ariely noted in an interview with melast week, financial advisors may actually perform better if they charge a fixed fee – say in the range of $5,000 to $10,000 per year – than if they are paid as a percentage of AUM.

Ariely's arguments are rooted in psychological experiments he has conducted. In one experiment, Ariely asked participants living in rural villages outside the city of Madurai, India to play a number of simple games, including darts and an electronic memory toy called Simon, and he promised to pay the participants a variable amount of money based on their performance. Participants who were promised up to 240 rupees based on their ability to successfully complete the games – about two week's pay for an average worker in that part of India – performed fairly well, achieving high levels of performance about 40 percent of the time. Participants who were promised a small fortune of up to 10 times that amount, however, performed considerably worse, reaching higher levels less than 20 percent of the time. They even earned less in absolute terms than their counterparts who had less money at stake.